Amusing Graphical Stuffups
One of the best things about working on a game is graphics bugs. No, not the kind that make you spend a week delving beneath the covers of hideously complicated interactions between CPU API GPU RAM ETC. No, the serendipitous kind! Engage warp drive! Funnily enough I was thinking about making some kind of FTL effect one day Playing around with SSAO, I got some kind of cubist painting look Ooops, wrong viewport! Hmmm.. this is not the material you are looking for Wrong light map! Not quite the right amount of specular highlight